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Looking for the "Pokemon" leaf green version of the map and the location of the monster?

Release Time:2022-06-10 Topic:Daily limit picture Daquan cartoon Reading:98 Navigation:Stock Liao information > cartoon > hot blooded anime > Looking for the "Pokemon" leaf green version of the map and the location of the monster? phone-reading
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Pokemon is a handheld developed by Nintendo of Japan game. There are multiple translations, Pokemon, Pokémon, Pokemon, etc. Among them, the Taiwanese translation name is Pokémon, which should be used as the unified translation name in Chinese. The famous Japanese cartoon "Pokémon" is based on it. The original English text of Pokemon is: pocket monster, there are various abbreviations, such as: pokemon, poke, pm, etc. The background of the game is roughly: In modern society, humans and Pokemon coexist. Humans live in harmony with them, and there are many occupations related to Pokemon, such as breeders, trainers, etc. Pokemon can usually be shrunk into a ball called a pokeball, carried by the trainer or placed in a pocket, hence the name "Pokemon". The protagonist of the story is a Pokemon trainer, aiming to become the best trainer and embarking on a journey of fighting with other trainers. All kinds of interesting things happened on the way, and the protagonist also met many good friends, and they were walking together on the road of becoming an excellent trainer. Currently, there are many different versions of the game, Pokemon Battle Revolution, Red, Yellow, Blue, Green, Gold, Silver, Crystal, Fire Red, Leaf Green, Ruby, Sapphire, Emerald, Pearl, Diamond, White Crystal and other versions. Among them, Pokemon Red, Yellow, Blue, Green, Gold, Silver, Crystal versions can be based on handheld GB (GameBoy), GBC (GameBoyColor), GBA (GameBoyAdvance) platforms, Pokemon Fire Red, Leaf Green, Ruby, Sapphire, Green Gem version can only be based on GBA (GameBoyAdvance), NDS (NintendoDualScreen) platform, Pokemon Diamond, Pearl can only be based on NDS (NintendoDualScreen) platform. Of course, some new games (Dark Lugia, etc.) have also been launched on NGC, Wii and other platforms in recent years. There are also many unorthodox versions, Pokemon Arena 1/2 (N64), Hello Pikachu (N64), Pokemon Snap (N64), Pokemon Cards (GBC), Pokemon Pinball ( GBC), Pokemon Pinball Ruby/Sapphire (GBA), Pokemon Mystery Dungeon (GBA/NDS), Pokemon Box (NGC), Pokemon Channel (NGC), Pokemon Arena (NGC) and more. [Brief History of Pokemon] [Edit this paragraph] GB 1. Pokemon red, green February 27, 1996 On sale, priced at 3900 yen The 27th day is a day that pocket fans will always remember! This is a milestone for pocket. The first pocket is released! The release of this pocket immediately led to the possibility of death at the time The GB sales of the game, saving the old Ren also consolidated Nintendo's position on the handheld in the future. It was Mr. Tajiri Tomo (the founder of Pocket, also known as Xiaozhi) who created this myth. There are 151 Pokemon in this work. . The picture was still acceptable at the time. This work can pass the sprite and battle through the connection line. The brick machine was born for this 2. Pokemon yellow was released on September 12, 1998, The price is 3000 yen After Lao Ren saw that pocket red and green is such a potential game, he had an evil idea[s:227 ], So on September 12, 1998, Pokemon Yellow (Pikachu) was born. The birth of Pokemon Yellow (Pikachu) marked the beginning of the four-color money-swindling scheme of the old GB series pocket...... .The biggest difference of this work is that Pikachu in GAME can run with the protagonist like in the animation (this setting will not appear in the pocket in the future), and will show you the face. The appearance of the monster is also remade 3. Pokemon Blue was on sale on October 10, 1999, priced at 3,000 yen The birth of Pokemon Blue (blue) also marked the end of the four-color money-swindling scheme of the old GB series pocket[ s :227]. This work is basically the same as the red, green and yellow screen, but the action of the elves is different from the red, green and yellow GBC 1. Pokemon Gold and Silver was released on November 21, 1999, and the price was 3800 Yen Less than two months after the release of Pokemon Blue (Blue), Nintendo launched GBP and GBC, the updated models of the GB brick machine, and also released the colored Pokemon Gold and Silver on November 21st. (I can finally see the yellow Pikachu), the release of Pokemon Gold and Silver has also driven the sales of GBP and GBC. This work has increased from 151 elves to 251. The maps and plots are also brand new. Jinyin has been hailed as the best work of Pokemon by many players. The reason is inseparable from the rich game system. The addition of real time also gives players a greater sense of substitution. The two versions of Pokemon look like They are all different. In terms of linkage, not only the two versions can be linked together, but also can be linked with the previous four-color to get the previous pet 2. Pokemon Crystal Released on December 14, 2000, priced at 3800 yen The release of Pokemon Crystal represents the beginning of the old "Three Mines" cold rice plan... This game only corresponds to GBC. And there will be actions when the elves appear (Oh Da... oh. ..Oh...).The map and plot have not changed, generally speaking, it is a relatively satisfactory work. GBA 1. Pokemon Ruby Sapphire] November 12, 2002 On sale, priced at 4800 yen Nintendo's new handheld GBA has finally been launched in the long-awaited, but there is no news of an orthodox pocket. It was finally released on November 12, 2002. This time the pocket screen changes It is very large, and then helps the powerful function of GBA, which makes the pockets have been raised to a new level. The number of pets has also been increased from 251 to 386! This time the pocket has canceled the design of night and day, and added the concept of clock. New Fangyuan Continent, new enemies water group and magma group, new characters, new stories, new beasts, new dual protagonists. Newly added 2V2 battles, added beauty contests and secret places. This series new elements The success of Ruby and Sapphire on GBA. Pokemon Fire Red Leaf Green Released on January 29, 2004, priced at 3800 yen. Fire Red Leaf Green is a remake of GB Red and Green, the screen and The red and green of GB are qualitatively different. This work is a fully evolved version of the pioneering work. It is a fully evolved version of the gem system and the combination of red and green essences (does not exclude the possibility of doing it again on DS. .....). At the beginning of the game, a new heroine has been added for everyone to choose from, 7 new islands have been added, and the ability of the Four Heavenly Kings has also been strengthened. You can also connect with Ruby and Sapphire after customs clearance. 3. Pokemon Emerald Released on September 16, 2004, priced at 4,800 yen I don't believe it either. This work has the same new appearance of elves as the crystal version. This time, a wireless communicator is also given in the genuine card, which can transmit elves wirelessly, and fight against each other. Even the protagonist's clothes have turned green ( There are also green hats...), the plot is slightly different in terms of divine beasts. The most promising aspect of this work is the addition of the battle frontier after customs clearance so that people can be challenged. Team NDS 1 Pokemon Mystery Labyrinth Blue Rescue Team / Red Rescue Team 2. Pokemon Pearl/Diamond 3, Pokemon Guardian 4, Pokemon Mystery The Labyrinth Time Rescue Team/Dark Rescue Team 5. Pokemon Platinum (not yet on sale) [The twists and turns of Pokemon] [Edit this paragraph] The six-year-old monster In 1989, Nintendo launched the GameBoy, a handheld mobile phone with replaceable cassettes. With the support of games such as Tetris, this handheld computer was warmly welcomed by people and became a fashion trend at that time. Due to Nintendo's huge influence in the industry, third parties that develop games for FC, such as SQUARE and KONAMI, have also joined GB's software development camp. In the same year, Tajiri Zhi, who just graduated, established GameFreak, a game development club, and produced an action game, which was distributed by NAMCO as an agent. Soon after, at the recommendation of Masanobu Endo, Tajiri met Junpei Yokoi, the father of GB, and began to assist him in the development of GB games. In Tajiri's eyes, in addition to its cheap price and portability, GB also has a huge selling point: the connection communication function. As a producer who has just entered the game industry, Tajiri is full of curiosity about all aspects of game production. When Yokoi Junpei gushed about the portability and communication functions of the GB, Tajiri suddenly remembered the pleasant scene of exchanging insects and fighting insects with his friends when he was a child, cultivating, exchanging, and collecting, although simple but fun. If insect games can be made into video games, they will surely be loved by many modern children, right? Although he thought of such a game that can demonstrate the characteristics of the GB console, when he entered the substantive development of the game, Tajiri met a huge problem. As a small studio just starting out in game development, GameFreak had no experience in game production. Although Tajiri started making games very early, he has no experience in real commercial game planning and production, and is also very unfamiliar with GB's host architecture. At that time, there were almost no games on GB that could be connected for communication and battle. How to realize the communication concept of Tajiri became a major problem for GameFreak. Besides, making such a game means designing all kinds of monsters that are attractive enough, and Tajiri himself knows nothing about it. As a result, the development process of this game has been delayed again and again. It took a year and a half to adjust the system alone. GameFreak, which has never launched any games, fell into financial difficulties because of this, and five developers left one after another. While GameFreak was struggling financially, GB also started to get a cold shoulder. In 1994, 32-bit consoles such as 3DO, SS, and PS were released one after another, and large-capacity, high-quality next-generation games became the focus of discussion. At the beginning of research and development, GB, which had no technical advantages, was ridiculed by people, and the mainstream game media also held a pessimistic attitude towards GB's prospects. The annual sales of GB mainframes in Japan have dropped from more than 3 million units to 1.81 million units, and the number of software sales has also dropped from nearly 18 million to 10.3 million. The handheld market is facing a severe test, and the home console market has also encountered a strong opponent, and Nintendo has begun to fall into an unprecedented crisis. The rapid decline of GB has made Yamauchi Ura and Yokoi Junpei very anxious. In addition to investing heavily in the research and development of Virtual Boy, Nintendo has also begun to actively explore the new selling points of GB. After several years of silent development, "Pokemon", which emphasizes the fun of communication, was fortunately attracted the attention of Nintendo's executives. Yokoi Junpei actively gave technical support to game development, Shigeru Miyamoto also put forward various opinions on game development from time to time, and proposed to make two slightly different game versions to improve game sales and exchange interest. In addition, Tajiri's friends, Ken Sugimori and Ishihara Hengkazu, have designed more than 100 cute little monsters for the game, and further improved the game system. In February 1996, "Pokemon", which had been in development for six years, was launched in two versions, red and green. The two game versions are almost identical, but the difference lies in the frequency of appearance of various monsters. Certain monsters appear more frequently in one version and less frequently in the other; there are several different monsters in both versions. This also enhances the fun of exchanging monsters with friends. An unexpected turnaround 1996 was the most bleak period for the handheld market. The weekly sales of GB were less than 3,000 units, and there were only 4 pieces of software to be released for this console. Although Nintendo, who is in charge of the project, Ishihara Hangwa, has quite high expectations for the game, hoping that it can achieve the goal of saving GB by reaching 1 million sales within a year. The two versions of "Pokemon" received only 120,000 orders from various retailers after they went on sale, much to Nintendo's disappointment. Fortunately,The game has a good reputation in the media and the player base. In order to build momentum for the game to achieve long-term hits, Nintendo cooperated with Shogakukan's children's magazine "korokoro comic" to serialize "Wonderful Pokemon Pi Pi" from the April issue. Soon after, a reader raffle called "Meow Meow's Gift" was launched, giving gifts to 20 readers in each issue. Unexpectedly, such a lottery event has become an opportunity for "Pokemon" to turn over. At that time, most employees, including Ishihara, did not know that there was a new monster "Meow" that was never announced in the software presented in this event. Monsters are always amazed, and under the psychological effect of children showing off gifts to each other, other players have also joined the magazine's lottery. The fun of the so-called "addition" began to be paid attention to by Nintendo executives, and Yamauchi Ura also summarized the four elements of game fun of "cultivation, exchange, collection, and addition" soon after. October 1996 "Pokemon Clup", the first batch of "Pokemon" toys, was released for the first time and was warmly welcomed by magazine readers. In the same month, "Pokemon Blue" went on sale, and Nintendo partnered with Shogakukan to launch this new version of the game as a gift in eight of the publisher's magazines. Nintendo originally only expected this new version of the game to attract more players' attention like "Meow Meow", but readers were fascinated by this gift, and the magazine received a large number of ungifted gifts every day. Readers complained, Nintendo decided to officially sell "Pokemon Blue" by mail order, and as a result, it received 600,000 orders from readers. "Pokemon" miraculously came back to life. The success of "Pokemon" may have its inevitability, but it is the goddess of luck that really makes its success. From 1996 to 1997, BANDAI's pet egg series electronic toys swept the global market with the charm of "bred". When people discovered "Pokemon", a more complex and rich monster breeding and collecting game, the love for pet eggs also turned into a passion for GB and "Pokemon". The potential of "Pokemon" to save GB has begun to emerge, and Nintendo's plan to build a comprehensive "Pokemon" brand with a multi-media combination has begun. In October 1996, Nintendo, which originally started out by making flowers and poker, used the existing production line to make "Pokemon" battle cards, which derived the fun of collecting and battle emphasized in the game to fields other than games, and was popular in Japan. Warmly welcomed by elementary school students, card battles began to become a popular game like poker. The popularity of "Pokemon" further increased. Turning "Humble" into "Smart" In April 1997, the "Pokemon" TV animation began to air. The male protagonist takes the name of Tajiri Tomo and is called Xiaozhi, and there is a supporting role who takes the name of Miyamoto Shigeru and is called Xiaozhi. This cartoon has achieved considerable success, and Matsumoto Rika, who dubbed Xiaozhi's back-to-back series, has also become famous. The theme song sung by her has been squeezed into the TOP 10 of the ORICON music pop chart, and the sales volume has exceeded 500,000 copies, setting a voice actor. The highest record for a single album. The "Cartoon Coma Incident" in December 1997 became another turning point in the soaring popularity of "Pokemon". On December 15, the 38th episode of TV Tokyo showed a big loophole. The content of this episode tells that the protagonists enter the computer in order to hunt down a computer virus-type enemy, and the computer world uses a lot of flash effects. It happens that the main colors of this episode are red, green, white and black, the four most sensitive colors of the human eye. , coupled with intense flashes of light nearly thirty times per second for four consecutive seconds, causing the audience to develop an allergic reaction, otherwise known as "photohypersensitive epilepsy syndrome." That night, more than 500 people in Japan were rushed to the hospital for emergency treatment, including some adults. This incident caused a great sensation at the time, and major media around the world reported that "Pokemon" was forced to stop broadcasting, and Nintendo's stock price began to plummet when the market opened the next day. Perhaps it was God's destiny that "Pokemon" should not die, and this fatal blow has magically made "Pokemon" even more popular. After the "Cartoon Coma Incident", Nintendo urgently revamped the animation significantly. On the other hand, under the reports of major media, the popularity of "Pokemon" has soared, and even the United States on the other side of the ocean has begun to pay attention to this magical cartoon. Audiences who originally liked the "Pokemon" series very much have had higher and higher expectations due to the ban on TV, and major TV stations in Japan are constantly receiving calls from viewers to rebroadcast. In April 1998, under the strong request of the audience, the revised "Pokemon"Strange" finally rebroadcast, and immediately boarded the ratings list TOP10. Under the hype of major media, "Pokemon" related toys, cards, etc. have become the hottest commodities in Japan. The sales of "Pokemon" red, green and blue versions have soared, and they are only sold in Japan. more than 11 million copies. Nintendo also launched the "Pikachu game console" and replaced DANDAI's "pet egg" as a popular educational electronic toy. The huge success of "Pokemon" has pushed the dying Gameboy to the extreme of success. The GB sales that were facing elimination in 1996 have skyrocketed. In order to further extend the life of this console, Nintendo immediately launched the Gameboy Color. Unanimously sought after by the market. The Pokemon storm that swept the world From 1997 to 1998, when SONY was proud of the spring breeze, with the great success of "Final Fantasy VII" and other works in the world, PS no matter in the degree of support, the number of software , software and hardware sales are overwhelming, leaving SS and N64 far behind. When SCE was about to take over the entire game empire created by Nintendo, "Pokemon" became the key to Nintendo's counterattack. Due to the rise of GB, Nintendo began to implement the strategy of pulling home consoles with handhelds, and launched the N64 version of "Pokemon Arena" at the end of 1997. The gorgeous battle scenes of the Pokemon displayed with the powerful functions of the N64 immediately attracted attracted the attention of a large number of players. This game successfully broke through one million sales, and greatly boosted the sales of N64 consoles. The N64, which was once stagnant in Japan, rejuvenated and quickly surpassed SS to gain a firm foothold in the Japanese market. In September 1998, Nintendo officially brought "Pokemon" to the United States, and 111 TV stations in the United States began to broadcast the English version of "Pokemon" simultaneously. At that time, the American media and audience still had a fresh memory of the "cartoon coma incident" at the end of 1997, and everyone was curious to see what this animated cartoon that caused a sensation in Japan was like. As a result, it set a new record for viewership on the first day it aired. In the same month, the "Pokemon" movie version was released in the United States, and immediately set a first-day box office record of 10.1 million US dollars, ranking fourth in American film history. The videotape of the "Pokemon" movie version sold 1 million copies on its first day of sale. Pikachu and other Pokemon suddenly became the most popular cartoon characters in the United States. Pikachu ranked 15th in the "50 Most Popular Cartoon Characters" in the United States, surpassing traditional cartoon characters such as Mickey Mouse. At the end of September 1998, the red and blue versions of "Pokemon" were launched in the United States, and immediately topped the US game sales list, and continued to sell well for half a year. The total sales of the last three versions were close to 15 million sets. , with sales approaching $400 million. In January of the following year, "Pokemon" battle cards began to be listed in the United States, and 2.4 billion copies were sold in a short period of time, surpassing Japan's sales record of 1.6 billion. The so-called "Trading Card Game" became the most popular game among American teenagers that year. Nintendo will also bring the N64-GB linkage strategy in Japan to the United States, "Pokemon Arena", "Pokemon Pikachu" and other works have been listed in the United States one after another, followed by "The Legend of Zelda Ocarina of Time" The other works together greatly promoted the sales momentum of the N64. During the Christmas period of 1998, the sales of the N64 in North America once approached the PS. In 1999, "Pokemon" landed in Europe. In September, the "Pokemon" TV animation was broadcast in the United Kingdom. After that, games, cards, toys, etc. were all listed. In addition to the "Pokemon" on GB, the battle card that has been popular in the United States and Japan has achieved greater success in the United Kingdom. Children holding "Pokemon" cards can be seen on the streets showing off to each other, and the issuance and sales of this kind of battle card has become a huge profit industry. A savvy publisher in Seattle has launched two sets of 60 cards in the UK, a regular £7.25 set and a limited edition set for £9.99. Due to the limited edition rare goods, it was once fired up to 300 pounds on the Internet. [1 trillion yen in my pocket] [Edit this paragraph] "Pokemon" has now become the most valuable brand in the history of the game industry. Since 1996, the revenue created is nearly 1,000 billion yen. "Pokemon" spans more than 100 industries and there are tens of thousands of related products. There are more than 1,000 companies producing "Pokemon" related products worldwide. Pikachu also becomes a robot cat, Hello KittyAfter that, it is the third largest cartoon idol in Japan, and has a tendency to catch up. Nintendo is calmly facing SONY and Microsoft with its "Pokemon" and the steady stream of profits on handhelds. "I think with hard work, Pokemon will become a cartoon brand that will not fade in 30 years. The audience of Pokemon is also expanding, and in the past it was only concentrated on children, middle school students and their parents in their 30s. But with the With the continuous expansion of influence, the number of fans among high school students and college students is also increasing. My dream is to catch up with Disney." The words of Ishihara Hengkazu, who is in charge of the marketing of "Pokemon", express Nintendo's business direction. . Disney's rich character image is its inexhaustible wealth, and Nintendo has begun to simulate Disney's business ideas from the day "Mario" was born. The success of "Pokemon" has many coincidences, but the birth of Nintendo, a new generation of idols, has its inevitability. Koji Shinkanji, the producer of the Entertainment Business Bureau of Hakuhodo, the second largest advertising company in Japan, shared the environmental factors for the success of "Pokemon": "During the bubble economy, everyone collected famous paintings and antiques, and now they can't be so squandered, Japan People’s habit of collecting things has shifted to personalized goods. These goods are not high-priced luxury goods, but personalized goods like Pikachu.” After the financial crisis in 1998, the rise of the video game industry against the market is a kind of To a certain extent, it reflects the transformation of people's consumption concept. The "Pokemon" that emphasizes the fun of collecting and exchanging is not only a sensation among elementary and junior high school students, but also attracts adults in Japan. When talking about the origin of the name "PokeMon", Tajiri said that in childhood, children always hid valuable things in their pockets, and "Pokemon" is the most precious elf dedicated to children. Today, this Pokémon in Nintendo's pocket has become the backbone of the Nintendo Empire. You can say that the "Pokemon" graphics are too simple, the plot is too childish, and the process is too monotonous, but you have to admit that "Pokemon" is indeed a huge business miracle. This is reminiscent of the equally pristine DQ series, and the equally humble "Mario" series. When Shigeru Miyamoto talks about the essence of game creation, he most often mentions "inspiration for life". The GTA series, which has recently become popular around the world, is also inspired by daily life. "Pokemon" is a distillation of life's simplest pleasures, while also making its greatest wonders. Perhaps this simple fun that Nintendo has been emphasizing is where the real "gameplay" lies? Pokemon has a huge market among Chinese players. In particular, handheld simulation games can be run on a computer with an emulator, which makes games that previously had to be purchased for a handheld now only need to download an emulator and a ROM on the computer to play. This convenience has made handheld games, including Pokemon, rapidly popular among Chinese players. At present, there are many websites dedicated to providing Pokemon game downloads on the Internet, and many of them have established their own forums to exchange players' experiences and experiences. Some sites with good conditions have also edited the information for the convenience of netizens. 1. Pokemon game brief introduction [Edit this paragraph] Pokemon series games are mainly role-playing (RPG), supplemented by strategy and action games. In this series of games, players always travel around as a PM (pokemon) trainer, complete various assigned tasks, and challenge PM trainers along the way to continuously improve their combat ability and finally defeat the 8th Congress The leader of the pavilion and the four heavenly kings won the final victory. Of course, the biggest fun of the game is not just fighting, but collecting and capturing all kinds of cute elves to complete the Pokemon illustrations. Since many elves have only one in the game, and once they fail to capture, there is no second chance. It can be said to be very precious. In addition, the last elves of each work can only be obtained through special methods. Therefore, the elves The capture is a great fun in the game. 2. Explanation of common terms [Edit this paragraph] Sprite Book: Record the images and data of sprites encountered or captured, after all You will get special rewards! Elf Ball: Items for capturing wild elves Elf Evolution: It is divided into level evolution and special evolution. Level evolution refers to the changes in appearance and abilities that occur when an elves are upgraded to a certain level, while special evolution is based on various props, communication, intimacy and other conditions.Promote the evolution of elves. General props: including various tonics, auxiliary props, etc., which are necessary for battle and can be carried by monsters. Special props: precious props that are essential for the development of the game's plot. It cannot be purchased or exchanged by communication, and can only be obtained by the development of the game plot. Move Machine: Let the elves learn all kinds of props for moves that cannot be learned by nature. Each move machine can only be used once, and most move machines can only get one in the game. Monster Guild: A place to challenge elf leaders from all over the world. Different guild halls have different elf attributes. After defeating them, you can get a new badge and reward items. Game time: The concept of game time has been introduced since the crystal version. Game time is the same as real time. It is divided into day and night, and the elves that can be encountered at different times are also different. Pokemon Virus: If your pokemon has a virus, don't be afraid ^_^. In Pokemon games, the genie virus is a good thing, and can double the growth rate of your genie effort! And the virus is contagious. Mythical beast: You can only get one precious elves in the game, which are generally obtained by the development of the plot. It is very difficult to capture and cannot reproduce offspring, but the ability of the beasts is very high. Flashing Fairy: A very rare special fairies, randomly encountered in the wild, the chance of encountering is less than 1 in 10,000! The Glitter Sprite will appear in a circle of twinkling stars when it comes out in battle, which is very pretty. To check whether an elf is a flash type, it mainly depends on whether there are three small black dots (GB) on the picture book, or whether there is a star (GBA) in the lower right of the picture book. In fact, it can be judged directly by the color. Gender and attributes of elves: Elves are also divided into male and female genders (except for the Variety Monsters and some divine beasts). Elves of different genders have little difference in ability, but different genders are the conditions for breeding offspring. Elves have 17 attributes, including water, fire, electricity, ghost, grass, super power, and general. Different attributes are mutually exclusive. 3. Instructions for training [Edit this paragraph] The main reason why Pokemon games are endlessly fun is the ever-changing battles. There are more than 300 kinds of moves in 18 categories, which are both strong and weak, and mutually reinforcing. Not only do you need to try to make your elves learn stronger moves through genetic methods, but also need reasonable collocation and application to play its best effect. In addition, the individual value of each elves is high or low. You can only cultivate first-class elves through wild selection or genetic selection, selecting those with high individual values, and then rationally allocating effort through battles. 4. Explanation of special terms for cultivation In the breeding house, after the protagonist walks a certain number of steps, an egg will appear, and then the protagonist will take the egg with him and walk a certain number of steps, and it will hatch. Genetics means that the hatched elves can learn the moves their parents learned, but it should be noted that different egg-laying groups cannot mate to lay eggs. Ability value: the size of each ability of a pet at the current level, the ability value includes a total of six indicators - HP, attack, defense, special attack, special defense (virtue), speed, these values ​​are determined by individual value, Race value and effort value are determined together. Racial value: The ability value of each pet due to different races. The racial values ​​of pets of the same species are the same, and the racial values ​​of pets of different races are not the same, and the racial values ​​also include the above six items. Effort value: Each pet, the additional ability value obtained through training and training, also includes six indicators. The maximum amount of effort that each pet can get is 510, and the maximum that each of the six items can get is 255, which means that you can assign effort to your pet at will, as long as each item is on No more than 255, and the total effort value of the six items can add up to no more than 510. Individual value: When each pet is born, the computer will randomly assign an integer value between 0 and 31 to each of its six circumferences to determine the difference in ability values ​​between pets of the same race. This is the most important reference indicator for choosing an initial pet. Characters: The GBA version of Pokemon introduces the concept of characters, with a total of 25 characters. The character is related to the increase or decrease of the pet's ability value, that is, the character modification and the pet's beauty pageant. Personality has a ±10% effect on Elf's abilities. Feature: GBA versionThe Pokemon also introduced the concept of characteristics, a total of 76 kinds of characteristics. Characteristics are the special abilities of the elf itself, which are determined when the elf is born and cannot be changed. The characteristics play a special role in the battle, which can quickly improve a certain ability in the battle.

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